- ACCELERATION (Character attribute)
- add_collectable() (UllurCharacter method)
- Agent (class in scripts.ai.agent)
- AgentBGE (class in scripts.ai.agent_bge)
- airborne (Character attribute)
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- ANIMATIONS (Character attribute)
- (Meatsack attribute)
- (UllurCharacter attribute)
- apply_steering() (Agent method)
- (AgentBGE method)
- armature (Character attribute)
- attack() (Meatsack method)
- (MeleeAttackManager method)
- (MouseRangeAttackManager method)
- (RangeAttackManager method)
- (UllurCharacter method)
- AttackSensor (class in scripts.attack_manager)
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